﻿using System;
using System.Collections.Generic;

namespace ChessKit.Common
{
  public class BoardMovesEventArgs : EventArgs
  {
    public IEnumerable<BoardLocation[]> Moves { get; private set; }

    public BoardMovesEventArgs(IEnumerable<BoardLocation[]> locations)
    {
      Moves = locations;  
    }
    public BoardMovesEventArgs(params BoardLocation[][] locations)
    {
      Moves = locations;  
    }
  }
}